- Game Genie Cheats Super Mario Bros 3 Snes Games
- Game Genie Cheats Super Mario Bros 3 Snes Rom Download
Top 10 Weird Super Mario Bros. Game Genie Codes Posted on September 4, 2010 May 2, 2019 by gruz I’ve always been a fan of the Game Genie, more specifically the Game Genie for the Nintendo Entertainment System. Super Mario Bros. 3 rom for Nintendo Entertainment System (NES) and play Super Mario Bros. 3 on your devices windows pc, mac,ios and android! Cheats for SNES games. Freeola has over 100,000 cheat codes for 12,348 games.
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- Super Mario All-Stars / Super Mario World – Game Genie Codes The following are known Game Genie Codes for Super Mario All-Stars / Super Mario World on Super Nintendo (SNES). Super Mario Bros. Codes Get Hit To Transform Into Fully-Fledged Fire Mario CB29-AF0E D429-AF6E CB8B-676A DD8B-67AA Get Hit To Transform Into Big/Small/Big Fire Mario CB29-AF0E.
I’ve always been a fan of the Game Genie, more specifically the Game Genie for the Nintendo Entertainment System. When I was younger, video games were a lot more difficult than today. Usually a couple hits and you’re dead, 3 lives and it’s game over.
Being able to save your game, or even have continues wasn’t usually standard. Some games did feature Passwords, but more often than not the piece of paper you’d scribble your codes on would end up lost, or in the trash.
Needless to say most people wouldn’t usually see the ending to most Nintendo games. That is until the Game Genie made it’s appearance.
Normal uses of the Game Genie were to give yourself more lives, infinite health, or infinite ammo. Not so normal uses (and what absolutely fascinated me) were to change level designs, alter the appearance of sprites, and basically just cause strange things to happen.
A long time ago I would create and collect these strange codes, and post them online on my old Geocities website. Having recently rediscovered my old Geocities website, I was inspired to share some of my own personal favorite codes.
In the video above, I narrowed hundreds of Super Mario Bros. codes down to my top 10 favorite:
#10 EVYIVY – Everything bounces when it hits the ground
#9 PIGNAX – Invisible Mario – Really changes the gameplay
#8 GAYSUK – Run off a platform and keep running in the air
#7 VGPNYA – Weird stuff comes out of power ups
#6 STAGEO – All bad guys throw hammers
#5 EKGAIS – CRAZY Cartoon colors
#4 PIGPOG – Spawns random enemies and obstacles
#3 NULTKA – All enemies are Toad
#2 NAPSIN – Kill all onscreen enemies with firepower
#1 YEAAAA – Very, very wacky craziness!
For this list of codes I used the US Super Mario Bros. / Duck Hunt cart. If you’re having problems with these codes make sure that’s the version of the game you’re using.
Here’s the list of codes from my old website:
Super Mario Bros. 1 – NES
KAGKAL: unbelievably fast goombas
NNAIKE: all power ups and stars kill you
ILOVET: Mario’s mouth opens and closes like Pac-Man when he walks
VILLGI: Mario walks backwards
IONATX: Beetles replace goombas
TXEPAG: weird bricks, more fire flowers in some worlds (1-2)
STAGEO + SPEPNY: extra difficult (koopas have hammers etc…)
KOYNAN: no sound when Mario jumps
OPASSE: 1up mushrooms are now power ups
AKEOIP: weird level
VELITT: power ups disappear when hit, very few enemies
OVILLV: when you shoot a fireball, Mario makes the motion, but nothing comes out
GALLSS: when you hit a 10-coin block, only one coin comes out
SONETX: you control the demo
OKENGX: really weird
EKEOTO: invincible
EOXNTI: weird sound FX – coins
AOXNTI: another weird sound for coins
PETEEE: no background, just foreground
TOSXUN: The screen scrolls along with you and part of it disappears. I can’t describe it.
EGENIE: Mario skates
XGONLY: Music starts and stops
AXEAXP: backgrounds change colors
IENTIA: 1UP mushroom floats in air
VXATSA: you see the enemies left of your screen when they’re really where they should be
OVEKSX: when you stomp enemies, they die but keep on moving
TVASNA: you appear invincible when you get a star, but you can still get hurt
USXEOX: when you hit a block, the block stays unharmed, but the thing inside still comes out.
ESTONE: The pipes you can go down look normal, the others look screwed.
XESTON: Mario looks like Luigi
VOIGEP: Enemies go through pipes, power ups fly to the left
PKONTX: When Mario faces left, he looks normal, when he faces right he looks weird and he can go behind background
VOULOS: Nothing comes out of any of the blocks
OPOISO: cannot be harmed by enemies but you can still stomp them
Game Genie Cheats Super Mario Bros 3 Snes Games
TOUSSA: You cannot stomp goombas or you’ll turn small or die
NOKEAG: Some power ups and stars give you 1ups, hitting red koopas makes weird things happen
OLUNTE: Appear big when you run
XANOPO: no time
TOANPX: Mario is crazy!
KEKAKE: no backgrounds and foreground
INTOAS: weird level, but it works
KYOUGK: Mario falls left instead of right on flagpole
TXEEON: time resets itself to 409 when it reaches 400
SEIING: when Mario hits a block, it becomes nighttime
STAPTO: no music
SEPUEG: when you hit the 1st mushroom block, coins fall from the sky, but you can’t get them
SPEPNG: weird level
POPPOK: No Clouds
PSTIOO: Every Enemy Hit Is Worth “1 UP”!!!
PZZONO: Go down any pipe
ZEEOPO: 50 extra seconds
IVYENO: all enemies look like Koopa
PINAAO: Move in pause
SSASSA: Always starman
YAZYIG: Random teleporting
PAZSNO: Always have fireballs
PIGNAX: Invisible
EATSSY: Walk through things
OOTAAA: strange effects
AAAAAA:strange effects
POTEXX: Things turn to 1/2 when hit
TIKOAO: Swim without water
EVYIVY: Everything bounces
OPKOPK: Scenery in sky!
IAGPSK: Warp to 4-1 /w/ no Lakitu (Yeah!)
PIGPEG: World with no enemies or elevators!
PAZSNO You can always throw fireballs
ZIGGYY: More enemies
SKIINO Enemies don’t die
For more codes, check out the following Super Mario Bros. Game Genie code pages:
Wayback Machine Archive of http://www.trsrockin.com/smb_glitches.html
- SLXPLOVS - Infinite lives
- AEKPTZGA - 1 life for Mario after continue
- AEKPTZGE - 9 lives for Mario after continue
- ELKZYVEK - Power Jump
- EZKZYVEK - Super Power Jump
- EAKZYVEK - Mega Power Jump
- GZUXNGEI - Multi-Jump
- SXEZSKOZ - 'Skywalker'
- OXKZELSX - Super speed running
- XVUXNUEE - Turbocharged running
- AANZKLLA - Raises P-Meter while standing still
- PEUZUGAA - Start on World 2
- ZEUZUGAA - Start on World 3
- LEUZUGAA - Start on World 4
- GEUZUGAA - Start on World 5
- IEUZUGAA - Start on World 6
- TEUZUGAA - Start on World 7
- YEUZUGAA - Start on World 8
- YPXXLVGE - Mario (not Luigi) can re-use items
- SZUEXNSO - Restore powers after action scene (e.g. if you were Fiery Mario on the map screen, then entered an action scene, died or changed to Frog Mario, you would return to the map screen as Fiery Mario)
- ZEUXKGAA - Start the game as Fire Mario
- LEUXKGAA - Start the game as Raccoon Mario
- GEUXKGAA - Start the game as Frog Mario
- IEUXKGAA - Start the game as Tanooki Mario
- TEUXKGAA - Start the game as Hammer Mario
- KKKZSPIU - Enable debug mode (see our SMB3 Lost Bytes article for more information)
If you use any of the next five codes to defeat Bowser, you should stand in front of the door and hold Up. As soon as the door opens, you will find the Princess. If you do not hold Up, the game will freeze.
- XUKXGLIE - Start and stay as Super Mario.
- UXKXGLIA - Start and stay as Fire Mario.
- NXKXGLIE - Start and stay as Raccoon Mario.
- OUKXGLIE - Start and stay as Frog Mario.
- XNKXGLIE - Start and stay as Hammer Mario.
Game Genie Cheats Super Mario Bros 3 Snes Rom Download
- SZKIKXSE - Invincibility after upgrading from Super Mario status (e.g. to Raccoon, Frog, etc.)
- AEOSSZPA + PAOZTGAA - Change to Super Mario if you fall off screen and die
- AEOSSZPA + ZAOZTGAA - Change to Fiery Mario if you fall off screen and die
- AEOSSZPA + LAOZTGAA - Change to Raccoon Mario if you fall off screen and die
- AEOSSZPA + GAOZTGAA - Change to Frog Mario if you fall off screen and die
- AEOSSZPA + IAOZTGAA - Change to Tanooki Mario if you fall off screen and die
- AEOSSZPA + TAOZTGAA - Change to Hammer Mario if you fall off screen and die
- SKUZZY - Invisible Piranha Plants, and the pipes shoot fire at you.
- VXKXGLIE - Invincible
- KUKXGLIE - Flying Mario
- YNKPTZGE - 99 Lives after continue.
- OEPZXZ - Enemies, and stuff from blocks become 1-Ups.
- UUKXGLIE - Always small Mario, invincible, you can jump on any enemy, even Fire Plants.
- SXGZPO - There is a small blue square above every coin switch.
- SXTZPO - Mario can sometimes Ice Skate, forward and back, when he has the tail. He can't swing his tail.
- NYGLPA - You start with five lives, just like normal, but you can't see how many live you have.
- XZZOEK - You better be a pro!!!
- IANOXG - Green
- PGTIPS - Most enemies can't attack.
- SXGZPO - There's a small blue square above every coin switch.
- SXTZPO - Mario can 'Ice Skate' when he has the tail. Although he can't swing his tail. When you try to jump to the left, you go backwards, even when you try to walk to the left.
- KSLLLL - Bad guys appear and disappear
- GEPZXZ - 1000 points for killing someone instead of just one hundred
- AASAAS - On map screen, Mario is in a weird place. Press B for battle mode
- KEGKEL - Holes in ground
- PLLSTA - Green background blocks in first level have notes in them; jump on them for a Starman.
- IOSUZI - Hammer bros. are weird on map
- GOZXXL - Weird colors on map screen. Can't move Mario in level
- PZLZXS - Hit a block, and it will appear somewhere else in the level. Also, when you die, you can play levels you beat already over and over again.
- ZLLSTA - Green blocks in background have ice blocks in them
- APPSTA - Map graphics are weird
- LYULUY - Map screen graphics are different. Music is a little different
- LLLUUU - Plant fireballs are misplaced
- OOEISO - Die unexpectedly
- KSUUUU - Map graphics are way different
- KSIIII - Bad guys are weird when you jump on them
- OOLLLL - Enter level. On map screen Mario's a spinning top
- EOPUPO - Illusions in level, Can't get a score
- KSSXUU - Can't go back in the level
- AOLXXU - Mario slides. Turtles are different
- EOEISA - Mario falls down in places where no holes are visible
- AOSZXI - When you enter a level it looks cool
- LVYXUU - Cool colors
- IIIOKK - Weird graphics
- NNNOKK - W.G. #2
- ZZZOKK - W.G. 3
- IPPOKK - Graphics are weird. Plus, you enter a battle mode
- XYLOPN - Each level is mixed up in the middle
- AOZULT - Enter a weird level
- AOSUZT - You can't break any question marks with your head. However, that's not it. Hold a turtle shell and throw it at the very top of the question mark that's right after the first warp tube in the game. A Koopa Kid should pop out, and he will die. A Magic Wand will fall. Grab it and after a message from the King, you'll go to World 2. This may take a couple of tries.
- AOSUZP - Score is weird
- ATKZYEVK - Can't jump
- KKKKKK - You can't use turtles to break blocks
- IANXOU - Hold the B button to slow yourself down
- OPEKGG - Messes up the game but is fun to watch
- YYXPLOVS - 1 life, but when it says 99 lives you still have one
- SXIZPO - Very short sounds at the start of each world
- SXAZPO - Confused
- UKKXGLIE - Invisible swimming mass but can't go very high
- NNNLPA - You can't see which world you're in
- POZZZZ - Makes secondary tones when hitting question marks
- PGTIPZ - Can't harm turtles, turtles hurt you
- PGTIPX - Sky has messed up clouds and has bushes
- PGTIPO - Go past a certain distance and all of the enemies disappear
- PSKXGLIE - Gray change
- XNKXGLIA - Makes Mario small, gray, and walks through his foes
- EEKPTZGE - No continue
- XEUXKGAA - Start game as messed up Mario
- TVUXNUEE - JET Speed
- EANZKLLA - Hold B to slide or bounce
- TEUZELSZ - Wind tunnel
- PEUXKGAA - Start as Super Mario
- YZKZYVEK - Can't jump
- KANZKLLA - Power slides (Hold B)
- YEUXKGAA - Black swimming mass (you change to mario when you get hit)
- IXKZELSX - Sudden turbo boosts
- ZVUXNUEE - Tap B for turbo
- GEUZELSZ - Icy ground
- KEUZELSZ - Breeze
- ETKZYVEK - Very low jump
- YLXPLOVS - Lives double when you die
- SYXPLOVS - Number of lives is zero, even after you die with zero!
- IIIIII - Makes enemies hover above the ground in side a messed up square.
- KOSUZI - This code allows you to pull blocks out of the scenery and creates holes that you can fall down if you are not careful.