- The game starts 2 days before the end of school. You are behind in schoolwork and need to catch up on studying to pass. Your parents are going on a trip to France for a week. You are studying late at night when your sister comes home drunk. Naturally, you try to take advantage of that.
- . To: My Brother A・ C・ F・?・O. Even in shock, I knew that by solving the riddles I could seek the truth no matter how horrid it may be. The further I get in solving riddles, the closer I get to the suspect. But the suspect has a contradicting testimony.Will you find the killer?
- I love this game but. I love Who Killed My Sister, but on level 19, it should be answer or answers, but I put it in, and it says incorrect. If and to put it out there, on the zigzag and letter pattern, a row is left out, and the word zigzag isn’t completed. Please, fix this error, I love this game, it’s riddles, and it’s storyline.
- I just played a game and was imposter. A body was reported and white said I was next to another body during discussion even though I wasn’t and I got voted out. It’s very obvious that this person was hacking or using discord and then made up a story so that they don’t seem like they’re cheating.
The NES was a remarkable system, and Super Mario Bros. is one of the greatest games of all time. We were familiar with the Game and Watch Gallery games, and the Donkey Kong and Mario Bros. arcades. The NES was a whole different animal, however. Parents in my town called it the 'Ninetendo.' I am not sure where the nine came from but that's what they called it. Maybe they thought it was spelled '910 O', like C3PO or something. Anyway, we called it the NES and we absolutely abused it. It was like having an arcade in your home. Previous consoles, like the Atari 2600 and the Intellivision, were fun, but had nothing on the NES. Having the ability to play Super Mario Bros. from my aunt's couch brought me to gaming nirvana. I remember thinking it was so amazing that I could actually play Super Mario Bros. over and over without having to constantly insert quarters. It's an experience that I will never forget.
Philip Hanan, Freelance Writer
My fondest game moments don't have anything to do with graphics or fancy gameplay. They have to do with emotional events and very humanistic characters.
In fable when you find all the stuff at the grey house showing that lady grey killed her sister can you get lady grey in trouble, Fable: The Lost Chapters Questions and answers, Xbox Close Game Search. Stay away from my sister! Opens Jessica 3 scene. After this choice, you go to the beach and have another scene that results in (D +10). No points for either choice, but this seems like an important choice. Possible “NTR” filter. No effects as of V.6.
I remember the first time I saw emotions in a game. Mega Man had just beat Dr. Wily again and Wily begged for his life. Mega Man showed him mercy, but seemed to feel sick about the situation. He wandered home without a smile upon his face. He had just saved humanity, but seemed rather distraught. Maybe he wished that he could have killed Wily, but if he had, he would be taking a human life to save other human lives. Mega Man didn't believe it was possible to save humanity and kill a human at the same time.
He walked the long road home even during rain and heavy winds. The troubles didn't leave his mind. He was so sick of fighting that he threw his helmet on the ground, hoping he would never have to don it again.
Other games have made me feel closer to humanity and jerked my emotions around. Choosing who to kill in Granstream Saga was extremely emotional because I enjoyed both female characters so much. I made my choice, thinking I got the best ending, but after a while, I was sad. I played again and again for weapons, secrets, etc., and the best ending.
I decided to kill the pirate because the other female could change time and give humanity another chance. I also found it quite shocking that the main character was essentially the Anti-Christ. It troubled me, and I felt like I had to make the best decisions in the game. It made me sick when I thought about all the killing I had to do again in the game when I was trying to be a better human. These story plots made The Granstream Saga my favorite video game of all time.
Suikoden II's character relationships definitely made me feel a part of their world and I played for hours trying to meet new people. I actually enjoyed talking to people in the game and hated having to fight. This game affected me more than any other because of one scene. I saw Nanami, the protagonist's sister, was going to be attacked and I had to choose an action. I was immediately going to choose to rush in to save her, but since I thought it was merely a game, I thought I had time to think about how to do so. I rushed in and she died.
After beating the game, I learned online that if I had chosen my answer in 5 seconds, I could have saved my sister and had the happiest ending in the game. I feel very responsible for her death because I didn't use my instincts or rely on my heart. I was responsible for the death of a virtual character.
There are many other games responsible for giving me fond memories of incredible stories such as Final Fantasy VII, FFX, Metal Gear Solid 2, and MGS3. Big Boss' relationships to the other characters in the game was so realistic, it was stunning. Also, I totally freaked out in MGS2 when I learned a computer was toying with me for two entire MGS games. MGS' story is so deep, it took me 3 tries in MGS1 to understand the story. I played twice before MGS2 and once after. I played MGS2 at least 3 times. It's incredible wanting to experience a story again and again and learning more about yourself and your feelings on war, death, friendship, betrayal, etc. MGS made me a better human for certain.
Modern technology can be used to tell incredible stories with characters that you never forget about. I believe modern games should provide fond memories for everyone in some manner of another.
Matthew Walker, Freelance Writer
It's hard to pick just one through the many years of gaming history I have. I've been there since the beginning of the Nintendo era, granted I was only about five or six, but I was still there. Like most other mediums of entertainment, video games have had their ups and downs (can anyone say Virtual Boy or even remember it?). Nevertheless, I have a couple of memories that really stick out in my mind.
The first was when I was about eight years old and I played the first Legend of Zelda for Nintendo. Now, it wasn't just playing the game that stuck out in my mind. It was the fact that I was really good at it. Defeating random enemies with my little stick sword and enacting my devastating spin attack. Progressing through the game came so natural to me that when it came time for me to finally face Ganon, I was a little down hearted, but the payoff, defeating a game by myself with no adult help, was great. Saving the princess and the great land of Hyrule all rolled into one. This one defining moment told me, above all others, that I was a gamer and that I would continue to be a gamer for the rest of my life, or until they stopped making good games like this. Fortunately, they didn't stop making good games and I've been able to grow with each game whether it's a new Zelda title or the next great racing game. The Legend of Zelda experience was my fondest memory to date. Thank you Nintendo for including this classic on the Virtual Console of the Wii. Now I can relive my moment over and over.
Ironically, this leads me to my second fondest memory of my gaming history. It happened about a year ago when my eldest son, who was three at the time, picked up the control for the Nintendo GameCube and played The Legend of Zelda: Wind Waker, and was good at it. Now, I don't mean good as in defeating every one of the bosses and the game good. I mean that he was able to achieve some of the small objectives, grow past that game, and move over to such titles as Ultimate Spider-man and The Incredible Hulk. The look on his face was my fondest memory. Seeing the determination and interest on his face made me proud and I felt like a kid again sitting next to him. Now, I can't seem to get him to release the controller so that I can play, but even this brings a sense of joy to my heart. After all, who better to show him the world of gaming than his Dad, who has been a gamer his whole life.
Pete Richards, Freelance Writer
It may be due to years of brain cell abuse as a child, but my favorite gaming memory is only in recent years.
The year was 2000 and a console war had begun. The Xbox, PlayStation 2, and GameCube were all fighting for that golden spot on the floor in front of your TV. I, like many gamers, was skeptical about which to spend my hard-earned minimum-wage savings on. Of course the Xbox and GameCube being completely new systems and the PS2 being Sony's second console, it was difficult to know what to expect from either one and which would be best to purchase, as buying more than one simply wasn't in the budget.
With friends luckier than I, I knew people who already owned a Playstation 2 shortly after it was released, and I had the opportunity to play it without having one of my own. While I was completely enamored with the PS2, and extremely envious of anyone who owned one, I still wasn't prepared to fork over $700 plus for it after taxes.
But when a chilly October night led to an evening of PS2 at a friend's house, everything changed.
What I saw that night was a game unlike anything I had ever seen. A game that was only available on the PS2 console. A game that, when it came out, revolutionized gaming and set a new standard for video games as we now know them. A game like no other: Grand Theft Auto 3. Having heard that my friend bought the game, I didn't really know what to expect since I hadn't seen any clips of it or previews. My mind played aerial images of the Grand Theft Auto I had been addicted to on my PC, picturing it with improved graphics.
Upon sitting on the sofa of that dingy basement I can vividly remember my first time playing Grand Theft Auto 3. Never had I played a game with such a feeling of freedom, of carelessness. I had never experienced a video game that allowed me to fulfill all my most disturbing and illegal fantasies. It was like being the star of your own episode of Cops, with the ability to steal an ambulance, race from the police, and get away with it. The sheer size of Liberty City had, and still has when I play it now, this feeling of freedom and really makes you feel like you are inside of a living, breathing city. The missions are fun, but free-roaming the city was even more fun because the options seemed almost endless. Whereas other games felt so constricted in what you could do, GTA was a breath of fresh air.
For days afterwards, the game was stuck in my mind and there was this urge to enter Liberty City again. I had become convinced to spend every dollar in my bank account to buy a PS2. So, one fall morning after an early class in college, I made the trip to a nearby mall and, in an instant, made the transaction that would change the following years of my life.
I sped home and opened the box. There was this aroma of new technology that the PS2 had. For weeks, the beautiful little black console had this warm smell of fresh plastic and machinery that would blow out of its cooling fans, and I remember at times sniffing at the fans like a dog with a rabid grin on my face. I was enamored by the PS2's sleek model, and its little green and purple lights on the front completed the design. And the fact that the Playstation 2 doubled as a DVD player was another awesome feature. DVD players were still fairly new and expensive at the time, and the PS2 killed two birds with one stone.
Buying the console pretty much drained my bank account, and I purchased only the most basic PS2 edition with no memory card or copy of ATV Off-Road Fury. I had heard reports of malfunctioning PS2s and opted for a two-year warranty in case the laser burnt out, which tacked another $60 onto the total price. I was so broke I couldn't afford a PS2 game until several weeks after buying the PS2, and for the first weeks I owned it, I only played original PlayStation games on it. Of course, when I had my next $80 saved I purchased GTA 3.
After I owned the game, I had the chance to play it for hours and explore every nook of Liberty City. The more I played it, the more I discovered its possibilities, which seemed to be almost endless.
(continues on the next page)
The NES was a remarkable system, and Super Mario Bros. is one of the greatest games of all time. We were familiar with the Game and Watch Gallery games, and the Donkey Kong and Mario Bros. arcades. The NES was a whole different animal, however. Parents in my town called it the 'Ninetendo.' I am not sure where the nine came from but that's what they called it. Maybe they thought it was spelled '910 O', like C3PO or something. Anyway, we called it the NES and we absolutely abused it. It was like having an arcade in your home. Previous consoles, like the Atari 2600 and the Intellivision, were fun, but had nothing on the NES. Having the ability to play Super Mario Bros. from my aunt's couch brought me to gaming nirvana. I remember thinking it was so amazing that I could actually play Super Mario Bros. over and over without having to constantly insert quarters. It's an experience that I will never forget.
Philip Hanan, Freelance Writer
My fondest game moments don't have anything to do with graphics or fancy gameplay. They have to do with emotional events and very humanistic characters.
I remember the first time I saw emotions in a game. Mega Man had just beat Dr. Wily again and Wily begged for his life. Mega Man showed him mercy, but seemed to feel sick about the situation. He wandered home without a smile upon his face. He had just saved humanity, but seemed rather distraught. Maybe he wished that he could have killed Wily, but if he had, he would be taking a human life to save other human lives. Mega Man didn't believe it was possible to save humanity and kill a human at the same time.
He walked the long road home even during rain and heavy winds. The troubles didn't leave his mind. He was so sick of fighting that he threw his helmet on the ground, hoping he would never have to don it again.
Other games have made me feel closer to humanity and jerked my emotions around. Choosing who to kill in Granstream Saga was extremely emotional because I enjoyed both female characters so much. I made my choice, thinking I got the best ending, but after a while, I was sad. I played again and again for weapons, secrets, etc., and the best ending.
I decided to kill the pirate because the other female could change time and give humanity another chance. I also found it quite shocking that the main character was essentially the Anti-Christ. It troubled me, and I felt like I had to make the best decisions in the game. It made me sick when I thought about all the killing I had to do again in the game when I was trying to be a better human. These story plots made The Granstream Saga my favorite video game of all time.
Suikoden II's character relationships definitely made me feel a part of their world and I played for hours trying to meet new people. I actually enjoyed talking to people in the game and hated having to fight. This game affected me more than any other because of one scene. I saw Nanami, the protagonist's sister, was going to be attacked and I had to choose an action. I was immediately going to choose to rush in to save her, but since I thought it was merely a game, I thought I had time to think about how to do so. I rushed in and she died.
After beating the game, I learned online that if I had chosen my answer in 5 seconds, I could have saved my sister and had the happiest ending in the game. I feel very responsible for her death because I didn't use my instincts or rely on my heart. I was responsible for the death of a virtual character.
There are many other games responsible for giving me fond memories of incredible stories such as Final Fantasy VII, FFX, Metal Gear Solid 2, and MGS3. Big Boss' relationships to the other characters in the game was so realistic, it was stunning. Also, I totally freaked out in MGS2 when I learned a computer was toying with me for two entire MGS games. MGS' story is so deep, it took me 3 tries in MGS1 to understand the story. I played twice before MGS2 and once after. I played MGS2 at least 3 times. It's incredible wanting to experience a story again and again and learning more about yourself and your feelings on war, death, friendship, betrayal, etc. MGS made me a better human for certain.
Modern technology can be used to tell incredible stories with characters that you never forget about. I believe modern games should provide fond memories for everyone in some manner of another.
Matthew Walker, Freelance Writer
It's hard to pick just one through the many years of gaming history I have. I've been there since the beginning of the Nintendo era, granted I was only about five or six, but I was still there. Like most other mediums of entertainment, video games have had their ups and downs (can anyone say Virtual Boy or even remember it?). Nevertheless, I have a couple of memories that really stick out in my mind.
The first was when I was about eight years old and I played the first Legend of Zelda for Nintendo. Now, it wasn't just playing the game that stuck out in my mind. It was the fact that I was really good at it. Defeating random enemies with my little stick sword and enacting my devastating spin attack. Progressing through the game came so natural to me that when it came time for me to finally face Ganon, I was a little down hearted, but the payoff, defeating a game by myself with no adult help, was great. Saving the princess and the great land of Hyrule all rolled into one. This one defining moment told me, above all others, that I was a gamer and that I would continue to be a gamer for the rest of my life, or until they stopped making good games like this. Fortunately, they didn't stop making good games and I've been able to grow with each game whether it's a new Zelda title or the next great racing game. The Legend of Zelda experience was my fondest memory to date. Thank you Nintendo for including this classic on the Virtual Console of the Wii. Now I can relive my moment over and over.
Ironically, this leads me to my second fondest memory of my gaming history. It happened about a year ago when my eldest son, who was three at the time, picked up the control for the Nintendo GameCube and played The Legend of Zelda: Wind Waker, and was good at it. Now, I don't mean good as in defeating every one of the bosses and the game good. I mean that he was able to achieve some of the small objectives, grow past that game, and move over to such titles as Ultimate Spider-man and The Incredible Hulk. The look on his face was my fondest memory. Seeing the determination and interest on his face made me proud and I felt like a kid again sitting next to him. Now, I can't seem to get him to release the controller so that I can play, but even this brings a sense of joy to my heart. After all, who better to show him the world of gaming than his Dad, who has been a gamer his whole life.
Pete Richards, Freelance Writer
It may be due to years of brain cell abuse as a child, but my favorite gaming memory is only in recent years.
The year was 2000 and a console war had begun. The Xbox, PlayStation 2, and GameCube were all fighting for that golden spot on the floor in front of your TV. I, like many gamers, was skeptical about which to spend my hard-earned minimum-wage savings on. Of course the Xbox and GameCube being completely new systems and the PS2 being Sony's second console, it was difficult to know what to expect from either one and which would be best to purchase, as buying more than one simply wasn't in the budget.
With friends luckier than I, I knew people who already owned a Playstation 2 shortly after it was released, and I had the opportunity to play it without having one of my own. While I was completely enamored with the PS2, and extremely envious of anyone who owned one, I still wasn't prepared to fork over $700 plus for it after taxes.
But when a chilly October night led to an evening of PS2 at a friend's house, everything changed.
What I saw that night was a game unlike anything I had ever seen. A game that was only available on the PS2 console. A game that, when it came out, revolutionized gaming and set a new standard for video games as we now know them. A game like no other: Grand Theft Auto 3. Having heard that my friend bought the game, I didn't really know what to expect since I hadn't seen any clips of it or previews. My mind played aerial images of the Grand Theft Auto I had been addicted to on my PC, picturing it with improved graphics.
Upon sitting on the sofa of that dingy basement I can vividly remember my first time playing Grand Theft Auto 3. Never had I played a game with such a feeling of freedom, of carelessness. I had never experienced a video game that allowed me to fulfill all my most disturbing and illegal fantasies. It was like being the star of your own episode of Cops, with the ability to steal an ambulance, race from the police, and get away with it. The sheer size of Liberty City had, and still has when I play it now, this feeling of freedom and really makes you feel like you are inside of a living, breathing city. The missions are fun, but free-roaming the city was even more fun because the options seemed almost endless. Whereas other games felt so constricted in what you could do, GTA was a breath of fresh air.
Who Killed My Sister Game Cheats
For days afterwards, the game was stuck in my mind and there was this urge to enter Liberty City again. I had become convinced to spend every dollar in my bank account to buy a PS2. So, one fall morning after an early class in college, I made the trip to a nearby mall and, in an instant, made the transaction that would change the following years of my life.
I sped home and opened the box. There was this aroma of new technology that the PS2 had. For weeks, the beautiful little black console had this warm smell of fresh plastic and machinery that would blow out of its cooling fans, and I remember at times sniffing at the fans like a dog with a rabid grin on my face. I was enamored by the PS2's sleek model, and its little green and purple lights on the front completed the design. And the fact that the Playstation 2 doubled as a DVD player was another awesome feature. DVD players were still fairly new and expensive at the time, and the PS2 killed two birds with one stone.
Who Killed My Sister Game Cheats
Buying the console pretty much drained my bank account, and I purchased only the most basic PS2 edition with no memory card or copy of ATV Off-Road Fury. I had heard reports of malfunctioning PS2s and opted for a two-year warranty in case the laser burnt out, which tacked another $60 onto the total price. I was so broke I couldn't afford a PS2 game until several weeks after buying the PS2, and for the first weeks I owned it, I only played original PlayStation games on it. Of course, when I had my next $80 saved I purchased GTA 3.
After I owned the game, I had the chance to play it for hours and explore every nook of Liberty City. The more I played it, the more I discovered its possibilities, which seemed to be almost endless.
Who Killed My Sister Game Cheated
(continues on the next page)